# Name of Object
ANIMAL_PLATE
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  7                  10            0			1

# Vertex List -> X, Y, Z
0      -3       0
0      -1       2
0      -1       -2
0      0        1
0      0        -1
-1     -1      0
1      -1       0


# Top Right Vertices




# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices      Texture Coordinates
# Sides
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  1  5       9  0    0  0    0  9
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  5  2       9  0    0  9    9  9
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              5  1  3       0  9    0  0    9  9
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              5  3  4       0  9    9  9    0  0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              5  4  2       0  9    0  0    9  9

  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  6  1       9  0    0  9    0  0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              0  2  6       9  0    9  9    0  9
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              6  3  1       0  9    9  9    0  0
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              6  4  3       0  9    0  0    9  9
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    3              6  2  4       0  9    9  9    0  0


