# Name of Object
WING8
# No of Vertices     No of Faces   No. Bounding Sphere	Size Adjustment
  8                  6             0			1

# Vertex List -> X, Y, Z
# BODY Vertices
0	0	0
0	-0.7	-2
0	0	-6.5
0	0.7	-2

# TIP Vertices
6	0	2
6	-0.2	1
6	0	-1
6	0.2	1



# Bounding Sphere Vertices



# Face List
# Face Type   2 Faces  RGB Colours                  Textures                        No Vertices    Vertices         Texture Coordinates
# BODY FACES UPPER
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0  1  5   4      0  151     0 170   139 170  139 151
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              1  2  6   5      0  171     0 254   139 254  139 171

# BODY FACES LOWER
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0  4  7   3      0  151   139 151   139 180    0 180
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              3  7  6   2      0  181   139 181   139 254    0 254

# BASE FACE
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              0  3  2   1      0  151     0 180    0 254     1 170

# TIP FACE
  0           0        185 185 185  185 185 185     ship_part.bmp  ship_part.bmp    4              4  5  6   7    139  151   139 170  139 220   138 180
